Designed and built an educational game using Unity3D to help students gain a deeper, conceptual understanding of recursion.
Build the 3D Model of university campus and implement features such as navigation, 3D wandering, and building indexing.
Designed the interface for an Android interactive application to help college students manage lecture information.
Multi-view image search using Scalable Vocabulary Tree with Hierarchical TF-IDF scoring on Caltech256 database.
Build a remote-controlled humanoid robot and an automatic flat car robot in the RoboGame Competition of University of Science and Technology of China.
Practice on data visualization using D3.js.
2012 - 2014
PhD student, Computer Science
2008 - 2012
Bachelor of Science, Electrical Engineering